This page is updated for Update 15.
Auras[]
Units with auras automatically apply Status Effects on friends or foes (or both) around them.
Auras can belong to Enemies or to equippable Items.
Aura Properties[]
Auras have the following properties
Property ID | Meaning | Comments |
---|---|---|
range | The area of effect of the aura. | |
square | Whether or not the range is a square. | Optional, default false.
When true, diagonals are counted as 1 instead of 1.44 when calculating the aura's range. |
targetmode | Who is affected by the aura | Possible values:
AnyUnit, Enemy, Ally When AnyUnit or Ally - the aura affects it's owner as well. |
targettag | Tags that are affected by the aura. | Optional, when empty everyone is affected regardless of tags.
Multiple tags can be used by using the "<tag>=true" format: auras.bedazzled.targettag.male=true auras.bedazzled.targettag.demon=true By default enemies are tagged with either "demon" or "human", and survivors are tagged with either "male" or "female". Survivors are also tagged with whatever their equipment is tagged (melee, bow, darkweapon, etc) |
effect | The Status Effects applied by this aura. | Several effects can be used by using the "<effectID>=true" format:
auras.bedazzled.effect.bedazzled=true auras.bedazzled.effect.charmed=trueTheexamp |
prefab | Visual prefab that is displayed on units with this aura. | Optional. |
Syntax[]
enemies.entity.succubus.auras.bedazzled.range=2 enemies.entity.succubus.auras.bedazzled.effect.bedazzled=true enemies.entity.succubus.auras.bedazzled.targetmode=Enemy enemies.entity.succubus.auras.bedazzled.targettag.male=true enemies.entity.succubus.auras.bedazzled.prefab=SuccubusAuraPrefab